Warner Bros. Interactive Entertainment

Location: Kirkland, WA

Founded: 2005

Website: http://www.wbgames.com

WB Games is a division of Warner Bros. Home Entertainment Group, under the umbrella of Warner Bros. Interactive Entertainment. The company is a publisher and developer of interactive entertainment properties, including games for console, PC, and handheld platforms. Warner Bros. is a division of Time Warner, Inc.

Notable Products

  • Batman: Arkham City
  • Batman: Arkham Asylum
  • Green Lantern: Rise of the Manhunters
  • Lego Harry Potter: Years 5-7
  • Lego Battles: Ninjago
  • Happy Feet 2

What to Expect

WB Games oversees the development and publication of games by internal studios such as Snowblind Studios, Surreal Software, Monolith, Turbine, and NetherRealm Studios (formerly WB Games Chicago), as well as external developers. Additionally, WB Games operates two studios under that brand in the Seattle area and Montreal. In 2010, Warner Bros. acquired a majority stake in Rocksteady Studios, the London-based indie developer that collaborated with WB Games on Batman: Arkham Asylum and Batman: Arkham City.

Those seeking employment within one of WB Games studios or as internal developers can find information on current vacancies at wbgamesjobs.com or in the career section of parent company Time Warner’s website. Opportunities exist in administrative roles, as well as development positions that include art, design, animation, audio, programming, production, and others. WB Games offers a number of competitive benefits, including relocation assistance, 20 paid days off per year, 10 paid holidays, and tuition assistance for continuing education. As part of the Warner Bros. family, employees also enjoy perks like private movie screenings and discounts on WB products.

Inside the Kirkland, Wash., studio, which also houses offices for other internal development studios, production environments include motion capture and audio recording facilities, as well as employee amenities like a game lounge, fully stocked cafeteria, and shower facilities—the studio staffs are known for taking up an afternoon with a soccer game.

All applicants should have a college degree in their area of specialization, like game design, computer animation, or computer science. Software engineering roles typically require a master’s degree or equivalent combination of education and professional experience. Artists and animators must demonstrate proficiency in software applications that include 3D Studio Max and Maya.


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